Super Rugby Pacific: Round 11 Predictions
Hutch | Commercial Director
Thu 28 Apr 2022
I managed 4 out of 5 picks last weekend, below the community average, by picking the Highlanders to beat the Brumbies. Losing the GSP was made slightly more bearable because I talked Jack out of picking the Brumbies to win!
There are few tricky picks to contend with this weekend. Here are my Super Rugby predictions for Round 11.
Reds v Chiefs
This could go either way, but based on last week’s results, the smart money is on the Chiefs even though the Reds beat them last year.
Chiefs by 7Force v Blues
This looks like an easy one, with the Force struggling against their fellow Aussies and they’ll likely be thrashed by the Kiwis.
Blues by 28Fijian Drua v Highlanders
It will be interesting to see how playing in Suva affects the Fijian Drua this weekend, but it would take a brave man to pick a home win here.
Highlanders by 9Waratahs v Crusaders
This looks fairly straightforward, but it’s worth checking team sheets and Superbru Insights before locking in your margin pick.
Crusaders by 16Rebels v Moana Pasifika
The Rebels are missing their key man, and my instinct says that Moana can win this, given they have been playing at a higher level in New Zealand.
Moana Pasifika by 2Brumbies v Hurricanes
This is the trickiest pick of the weekend in the final fixture. The Brumbies beat the Highlanders last weekend, and now have the added advantage of playing in Canberra rather than Melbourne, but my instinct is still telling me to pick the New Zealanders.
Hurricanes by 6
Its time Superbru became more consistent in their transfer allocations for these fabulous fantasy tournaments. So much more interesting and skilfil than the win margin prediction games but thats another story. Dreaded Red has a good point too that its same for all brus. Nevertheless i hope superbru increase transfers to 6 for future tournaments. And as for planning ahead thats impossible with the constant rotation of players and a fair amount of luck is needed at times to field a full XV 28 Apr 11:12
Player rotation is a totally different matter. That happens and is part of the challenge of any fantasy game. In fact, it's exactly the purpose of having transfers in the first place - so that you can make small adjustments to your squad for the matches which are scheduled. 28 Apr 13:15
Using strategies like that when you're in a pinch for transfers might be helpful. 28 Apr 13:29
Ideally we'd love to see the same teams playing every single week. That way it's easy to set one standardised transfer limit threshold and stick with it throughout the tournament. The Super Rugby is a lot more consistent in that front (with some small variations here and there). There's just no consistency in the URC format and the pandemic hasn't made it any easier. If we didn't have unlimited transfers at times, then we'd be inundated with complaints from users unable to field a full lineup. It just wouldn't be fun to play. 28 Apr 13:36
From personal experience in the Super Rugby game, I think the 4 transfers limit is spot on. It's been more than ample for me to tweak my lineup every week. The only time I've been short was when I had to make rushed late transfers at the beginning of April and I stupidly forgot to plan properly for the next week. I only have myself to blame for that mistake. If I had taken a step back and reassessed my chosen transfers at the time I would've been fine for the next week. 28 Apr 13:51
A bit of insight: Our fantasy game is designed with an open market (i.e. no artificial financial system to limit open player movement), so it's important to have team and transfer limits that make the game challenging but attainable to play. 4 Transfers in the SRF achieves exactly that. 6 Transfers per round would be very lenient and too easy, making the need for strategic planning inconsequential.
As this is a new tournament (in the current "Pacific"guise) we'll run a post-tournament analysis to assess various key indicators. If the numbers suggest more transfers are indeed needed then we'll improve that for next season. But right now, the 4 transfer limit for a standard round is set for the season. And like DreadedRed has said, it's the same for everyone. So it's not the size of the limits that matters, it's how you use it... 28 Apr 14:07
In terms of planning ahead, I tried that. It got me nowhere. I thought to bring in Uelese the rotated Rebel Hooker, rested for two games after 13 & 15 pointers, so I gambled that he was due to start - er...no. Useless not Uelese! Then I kept Nanai-Seturo assuming he'd be back this round, NO! His replacement Telea is only on the bench and Bridge is rested. So only 1 of my 4 outside backs starts, Reece, that's 2 (half) of my transfers used up already.
So I've been a good little Bru and planned ahead and this is my reward. Increasing transfers a little takes the luck out of it I believe. Rather than hoping for the best from carried over cobbled together 2nd choicers I'd rather we all get to see how our BEST XV would fare. A truer picking reflection. 28 Apr 17:56
Your points are all totally relevant and are taken into account each week in the fantasy games
i hoping in reviewing this comp transfers msy be upped to 6 for next season
I just think it defeats the purpose of any fantasy game when one is unable to field a full team due to transfer restrictions as much of it is luck rather than skill if u can field a full team with the rotation policies
What i have been trying to get across to u is this may have worked 5 years but now woth larger squads and player fatigue there is far more rotation these days in super rugby and 4 transfers is outdated. Having said that the 6 nations works with 4 transfers cos theu are test matches and the best teams are fielded in all games. Hope u see my point.
29 Apr 04:16
MP by 21 Aumua to star! 28 Apr 13:54
Please admin I'd like to understand
Thank you
Ive noticed that too.
Also some weeks the totals on brus points are updated during the round and other weeks not. Id prefer them to just to be updated when final points are confirmed which is usually Mondau evening NZ time 2 May 05:04
And true to form Valetini 16 points were added to my 150 and my final score was 160 ??
Frustrating